Demon Gods [Android] Download

Demon Gods [Android]

v0.55
Description:
You find yourself plunged into a world shrouded in mystery, a domain cloaked in shadows where fantastical horrors and poignant splendors abound. Here, the boundary dividing right from wrong is as fragile as a hushed breath, and every decision resonates with the melody of your destiny. Following an unforeseen demise, you are resurrected at the caprice of an unpredictable deity—a goddess devoid of compassion, with inscrutable motives, who charges you with the formidable mission of defeating six mighty Demon Gods concealed in the secretive recesses of this arcane realm.

Stirring to consciousness in this bewildering landscape, you grasp the goddess's malevolent jest—you have been remade as a succubus, an entity of seduction and mystery, wielding abilities you have yet to comprehend. Each moment is a flirtation with peril, every choice a step towards grasping your altered nature, or succumbing to the seductive forces that now pulse within you.

"Demon Gods" offers a narrative journey interlacing wit and sorrow, weaving an intricate fabric of narratives. The visuals have been crafted using Photoshop, incorporating elements inspired by AI. The artwork, predominantly fused and refined manually, stands out with distinctive poses that set it apart from typical AI-generated pieces.

  • Genre:
    Adventure
  • Release:
  • Patreon:
Project QT
57.mb
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Changelog (v0.55)
v0.55
New Content:

Location to explore.
Multiple new scenes with several returning characters.
New fun scenes with some minor NPC’s, no impact on story for these.
Continued the story.
New scenes with: Takara, Vena, Nyan, Rhelyla, Yuki, and some others.
Added access to the brothel, modified how the Brothel works again but no new lewd scenes yet.
Made a small change to a couple scenes with Arabella if she survived the fight with Seraphina.
Rewrote several exploration scenes in the mountains to reduce the amount of generic text that can be exhausting after exploring repeatedly.

Fixed Bugs:

Added extra clarification that you need to be level 11 or higher to visit the mountains.
Did the same with the forest exploration scenes.
Modified some text in the wardrobe so it’s more clear that your outfit will change to whatever is currently selected.
Aligned text to the left. Will wait on feedback before I decide on moving it back or leaving it. (This may have messed up the alignment of some images).
Adjusted some text from the Paladin to make a couple of hints slightly more noticeable.
Found and fixed a bug that occured when selling an item after obtaining a material that didn’t have a price yet.
When a new material was obtained, the sell price of every material would default to that new price. To resolve this, all materials can now be sold for 20 copper, regardless of rarity. I spent several hours trying to fix this, but I couldn’t figure out why capture was properly grabbing the correct material but overwriting the price for each item.
Rating: 6/10
86 votes
1 vote, average: 7.00 out of 101 vote, average: 7.00 out of 101 vote, average: 7.00 out of 101 vote, average: 7.00 out of 101 vote, average: 7.00 out of 101 vote, average: 7.00 out of 101 vote, average: 7.00 out of 101 vote, average: 7.00 out of 101 vote, average: 7.00 out of 101 vote, average: 7.00 out of 10
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