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Freshwomen [Android]
S2 Ep.4 P2 v1.1
Description:
"FreshWomen is an interactive adult visual novel that celebrates the highs of life. Embark on an adventure as a new student at Minerva Bay College, where you can foster romances and unravel a perplexing mystery. Expect a narrative rich with humor, emotion, and plenty of adult encounters.
As a protagonist, you are a young man on a quest to uncover the truth about your father's fate. In the process, an accident causes you to lose some of your memories. Starting over in a different town, you begin your college experience. Your journey as a freshman introduces you to a group of girls who will be part of an exciting new chapter loaded with fun, intrigue, and mature content."
As a protagonist, you are a young man on a quest to uncover the truth about your father's fate. In the process, an accident causes you to lose some of your memories. Starting over in a different town, you begin your college experience. Your journey as a freshman introduces you to a group of girls who will be part of an exciting new chapter loaded with fun, intrigue, and mature content."
- Genre:Adventure
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Changelog (S2 Ep.4 P1)
Translations were added back into the game, and are fully playable! For now, most of Season 2 Episode 4 Part 1 is machine translated, but, our translation team is already at work, and will give us a final translation of Season 2 as a whole before we launch on Steam. We are also working on an agenda so Part 2 releases with human translations.
The Save/Load system is A LOT more stable now, and won’t give you as much hassle. This isn’t a final version of it, though. Although we tested it thoroughly, and it worked for 99% of the saves, there are still foul things at play. We’re investigating it, and will be back with more fixes as soon as possible. Save/Load systems are very complex, and there are a lot of different possible breaking points on them, but we’re doing our best to create a more robust system, and make it 100% stable for you!
The Save/Load system is A LOT more stable now, and won’t give you as much hassle. This isn’t a final version of it, though. Although we tested it thoroughly, and it worked for 99% of the saves, there are still foul things at play. We’re investigating it, and will be back with more fixes as soon as possible. Save/Load systems are very complex, and there are a lot of different possible breaking points on them, but we’re doing our best to create a more robust system, and make it 100% stable for you!
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