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Our Bright Days [Android]
v0.2.0
Description:
A 3D computer-generated visual novel featuring individuals who have relocated to an urban setting. The game offers a variety of narratives, the development of connections between characters, engaging gameplay features, and more!
- Release:
- Patreon:
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Changelog (v0.2.0)
General:
• Complete transition from Daz to Blender with big pipeline improvements.
• New proprietary kRigger addon for posing, animating, MoCap, body and hair physics, cloth simulation, character preparation etc.
• New open-source kQueue application for rendering overnight.
• New automatic images converter script which brings 4K support.
• Complete rewrite of the project code with more optimized mechanics.
• Smartphone with stable, flexible and future-proof code. Technically, you can now open any character’s smartphone…
• Game engine updated to Ren’Py 8.4.0.
Technical:
• The game interface is now completely transparent leaving the dialogue box only.
• New 2-layers scene effector with better parallax and more predictable results.
• The UI now uses SVG icons over WebP and supports multiple resolutions.
• Better emojis support with fixed scaling issue.
• Noisy blur shader is now the only blur shader.
• The smartphone now supports capturing and saving WebM animations. You can use anything from the gallery as a phone or a chat wallpaper.
• BonBond now supports sending stickers, animated stickers, multiple images, videos, voice messages.
• The game now actively use audio filters to add different effects.
• Bass boost BB Music tracks with new filters by pressing the speaker button.
• Audio playback quality increased with new the config.
• New sharpen shader and a film grain effect which may greatly improve image quality.
• Discord RPC now supports decorators.
Content:
• Moved from Clairton to Maysk.
• Prepared 26 characters (5 main, 11 minor, 10 background).
• Prepared 9 locations from scratch.
• Added ~1051 dialogues and ~1476 renders.
kRigger:
• Each character now has their own JCMs, improving the appearance of their body when bending.
• Shape Keys editing tool for much quicker character preparation.
• Improved controllers for faster character posing.
• Layered Shape Keys tool to quickly fix clipping.
Dropped:
• Dropped support for the realtime translator.
• Complete transition from Daz to Blender with big pipeline improvements.
• New proprietary kRigger addon for posing, animating, MoCap, body and hair physics, cloth simulation, character preparation etc.
• New open-source kQueue application for rendering overnight.
• New automatic images converter script which brings 4K support.
• Complete rewrite of the project code with more optimized mechanics.
• Smartphone with stable, flexible and future-proof code. Technically, you can now open any character’s smartphone…
• Game engine updated to Ren’Py 8.4.0.
Technical:
• The game interface is now completely transparent leaving the dialogue box only.
• New 2-layers scene effector with better parallax and more predictable results.
• The UI now uses SVG icons over WebP and supports multiple resolutions.
• Better emojis support with fixed scaling issue.
• Noisy blur shader is now the only blur shader.
• The smartphone now supports capturing and saving WebM animations. You can use anything from the gallery as a phone or a chat wallpaper.
• BonBond now supports sending stickers, animated stickers, multiple images, videos, voice messages.
• The game now actively use audio filters to add different effects.
• Bass boost BB Music tracks with new filters by pressing the speaker button.
• Audio playback quality increased with new the config.
• New sharpen shader and a film grain effect which may greatly improve image quality.
• Discord RPC now supports decorators.
Content:
• Moved from Clairton to Maysk.
• Prepared 26 characters (5 main, 11 minor, 10 background).
• Prepared 9 locations from scratch.
• Added ~1051 dialogues and ~1476 renders.
kRigger:
• Each character now has their own JCMs, improving the appearance of their body when bending.
• Shape Keys editing tool for much quicker character preparation.
• Improved controllers for faster character posing.
• Layered Shape Keys tool to quickly fix clipping.
Dropped:
• Dropped support for the realtime translator.
Other games:
Recommended:
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